Luke Dammann is a writer from the United States of America. Playing video games since before he can remember, writing about the next Halo or Call of Duty title comes naturally to Luke, who is always ...
I’ve thought about Braid a lot since its original release in 2008 on the Xbox 360. At least for me, it signaled the beginning of indie games going mainstream. This humble, short 2D platformer was ...
Veteran reporter and editor with over ten years of experience. Probably reading comic books. Then, just because Blow could, he's adding developer commentary to the entire game, and not just a simple ...
Jordan is Hardcore Gamer's sole UK-based writer, having followed/covered the video game industry for nearly a decade now. Specializing in reviews, previews and editorial content covering a breadth of ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Braid Anniversary Edition was announced during PlayStation’s State ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. 15 years ago, the indie platformer Braid first launched, and it ...
In the 25 years or so I’ve been playing games, never once have I encountered an earnest conversation about what a game means. You see every other sort of discussion—people talking about how a game ...
In the 25 years or so I’ve been playing games, never once have I encountered an earnest conversation about what a game means. You see every other sort of discussion — people talking about how a game ...
Jonathan Blow, the creator of one of indie gaming’s fomative successes, Braid, has begun hiring a team to develop his first VR game. Now years after his 3D puzzler followup, The Witness (2016), ...
Successful indie game developer, Jonathan Blow, best known for developing the downloadable title Braid, has expressed his opinion on social games like Farmville and Ravenwood Fair. The verdict?