Meta's new Pocket app lets users create and share interactive mini-games using plain text prompts, making vibe coding accessible to everyone without coding skills. Available on iOS and Android with a ...
AMD Radeon GPU users can now run some older NVIDIA PhysX games with a major performance boost through ZLUDA v6, which adds ...
AI and vibe-coding have fueled a massive surge in mobile game releases, but the top 1% of publishers still control the vast ...
SkiaSharp 4.148.0 marks the first stable release in the SkiaSharp v4 line. The project is now co-maintained by Microsoft's .NET team and Uno Platform, reflecting a broader open-source collaboration.
Catch up with this week's Microsoft stories in our latest recap. Windows 11 is five years old, Windows 10 gets more support, ...
The Pokémon Company technical director Masaaki Hoshino has acknowledged continued fan scrutiny of the series' visuals, seen most recently in criticism for Pokémon Champions. Hoshino is a veteran of ...
Ray tracing technology is changing how modern games render light by simulating how rays travel, bounce, and interact with objects in a virtual environment. This allows graphics rendering to produce ...
Nvidia's DLSS is a clutch of machine learning-powered image rendering technologies that come in handy for boosting the frame rate in your games and improving lighting and image quality. They use the ...
Nvidia unveiled the newest version of its DLSS video game graphics technology, which is meant to make games look especially realistic—but it is getting roasted by gamers and content creators across ...
During NVIDIA's GTC 2026 keynote, CEO Jensen Huang gave attendees a sneak-peek at DLSS 5 leveraging neural rendering technology, with an array of brief clips of Resident Evil Requiem, Hogwarts Legacy, ...
Nvidia unveiled DLSS 5 with 3D-Guided Neural Rendering at its GPU Technology Conference, using AI to add photorealistic lighting and materials to games in real-time. PCWorld reports this technology ...